Ya era cuestion de tiempo, luego del pirateo viene la emulacion
Can run encrypted Wii U images (WUD) and RPX/RPL files
Internal resolution is 1920x1080 (if supported by game)
For controller input see here.
Contains basically no optimizations. Expect slow framerates and long load times.
Windows 7 or above (x64) (other platforms may be supported later)
Requires OpenGL 3.3
Tested on NVIDIA: Runs fine on most recent driver
Tested on Intel: Garbled output but runs if OpenGL version is supported
Untested on AMD
Muy bueno! Le voy a hacer un UP al post de asesoramiento y editarlo para agregarle pc gamer para emular
Nueva versión Cemu 1.1.2 (Demo Mario Kart 8)
Publicado: 15/12/15 5:45
por Yay
Hola, acaba de salir la versión 1.1.2 b de este fantástico emulador, con sustanciosas novedades y un sorprendentemente robusto rendimiento, los que tengan procesadores I5/I7 y gráficas 'en condiciones' están de enhorabuena
A la recontra pelota!!! gracias por la noticia!
No tengo esperanzas con mi q6600 ;_;
Re: [WiiU] Cemu
Publicado: 15/12/15 13:44
por Martin
tengo un i5 3570k + hd 7970 3gb + 16 de ram despues voy a probar.
Re: [WiiU] Cemu
Publicado: 15/12/15 14:20
por Magnus87
Mejoro bastante!. Lastima que no se puede seguir usando el Dolphin, hubiera quedado espectacular un mismo emu para 3 consolas similares
Re: [WiiU] Cemu
Publicado: 15/12/15 14:39
por Fedeplay
ferhound escribió:A la recontra pelota!!! gracias por la noticia!
No tengo esperanzas con mi q6600 ;_;
Ahora cuando un usuario te diga que emula WiiU, que le vas a decir?!
Re: [WiiU] Cemu
Publicado: 15/12/15 15:51
por ferhound
Fedeplay escribió:
ferhound escribió:A la recontra pelota!!! gracias por la noticia!
No tengo esperanzas con mi q6600 ;_;
Ahora cuando un usuario te diga que emula WiiU, que le vas a decir?!
FONP!
Re: [WiiU] Cemu
Publicado: 25/02/16 10:34
por Magnus87
CEMU 1.32
Cambios (Desde el post anterior):
* Improved shader emulation
* Added support for 3D textures
* Lots of bugfixes
* Added controller options
* Added support for OSCoroutine API
* Improved shader emulation
* Improved texture/depth/color buffer management
* Improved CPU timing and thread synchronization
* Synchronous file operations no longer block CPU execution (reduces frame stutter)
* Fixed rendering issues on AMD graphic cards
* Minor changes and bug fixes
* Added basic audio support
* Added support for GX2 stencil buffers
* Improved controller options
* Miscellaneous bug fixes and small improvements
* Added support for GPU7 geometry shaders
* Improved support for 2D texture arrays and cubemaps
* Generally improved shader emulation
* New debug option: Dump textures and shaders
* Added fullscreen support
* Added support for running extracted applications (.rpx with external files)
* Added support for launching games via command line parameter
* Vastly improved graphics
* Improved accuracy and stability of filesystem code
* Many smaller changes to various parts of the emulator * Added multi-core support for CPU emulation (Disabled by default, not recommended at this stage)
* Added support for polygon offset (fixes some shadows and surface flicker)
* Optimized GPU cpu thread by offloading work to GPU (Improves performance in graphic intensive games)
* Added support for GX2 Occlusion Query API
* Improved support for texture samplers and fixed other texture issues
* Added debug option to view active PPC threads
* Fixed a crash that could occur when loading .rpx
° Added PowerPC JIT recompiler (up to 5-6 times faster CPU emulation)
° Decreased shader compilation stutter
° Improved audio emulation
° Large improvements to graphics emulation
° Tons and tons of smaller changes and bugfixes
° Recompiler improvements (up to 50-100% faster CPU emulation)
° Increased compatibility
° Fixed a few issues that occurred on AMD GPUs.
° Added experimental vertex data cache
° Added shader cache (reduces stutter after repeated sessions)
° New texture loader (reduces stutter)
° Added region and language selection
° Generally improved compatibility in multiple ways
° New enhanced controller configuration menu and emulation
° Improved shader emulation and graphic bugfixes
° Improved sound emulation
° Reduced VRAM usage
° Small bugfixes and changes
° Improved recompiler (Now utilizes AVX and BMI extension)
° Better controller support
° Improved sound emulation
° Graphic bugfixes
° Other changes and bugfixes