Refloto la preguntapowerful escribió:Gracias por los datos, DC es una gran consola, a mi me parece que tiene muy buenos juegos.
"archivo .txt llamado Echelon" Y lograron hacer algo con esas instruccioneS?
9 curiosidades de tu blanquita [Sega Dreamcast]
Re: 9 curiosidades de tu blanquita [Sega Dreamcast]
Si fuese copado aca estaria mi firma
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Analisis World of Illusion Starring Mickey Mouse and Donald Duck viewtopic.php?f=35&t=8422
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Analisis World of Illusion Starring Mickey Mouse and Donald Duck viewtopic.php?f=35&t=8422
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- Space Invaders Player
- Mensajes: 183
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Re: 9 curiosidades de tu blanquita [Sega Dreamcast]
Parece ser que este era el código:juanpsno escribió:Refloto la preguntapowerful escribió:Gracias por los datos, DC es una gran consola, a mi me parece que tiene muy buenos juegos.
"archivo .txt llamado Echelon" Y lograron hacer algo con esas instruccioneS?
Código.
To whomever releases this pack..
Let me give you a few bits of info:
- I emulate a U.S. Genesis, including territory lock-out.
- ".sga" files are standard Genesis/Megadrive ".bin" files renamed.
- The emulator is looking for some parameters to be passed via Ginsu.
If you don't know what that is, you'll figure it out:
MDE_US.BIN ALTBEAST.SGA MODE2 SKIP0 SOUND0
MODE0 = standard, fastest video mode settings
MODE1 = slower, supports some extra features
MODE2 = slowest, includes window layers (used by some games)
MODE4 = same as MODE0 with background skewing
SKIP0 = no sprite skipping until maximum reached
SKIP1 = moderate sprite skipping, used to prevent major slowdown
SKIP2 = maximum sprites skipped
SOUND0 = standard sound emulation
SOUND1 = sound tempo increased
And don't forget to pay your respects to Uncle Sonic.
Sony just doesn't get it.
- Gary